As usual I will show where the Channel window & Step sequencer with pictures accompanied by the components that are important to note.
Areas in red are Channel window & Step sequencer and light green are shortcut show / hide. In it contains the components described below:
Purple: Channel
In
Figure 2 look 4 pieces 'channel' is installed (the default channel when
you first install and open FL Studio) in the 'channel window' each
bearing Kick, Clap, Hat and Snare. Yes, that is the names of drum instruments, which means, the
channel is of shelter of the instruments in which channel work that the
voices of instruments that go into it we can hear and play.
In the 'Channel window' we can put a lot of 'channel', each of which contains a variety of instruments we needed. Still confused? Calm we go, okay.
Light Blue: Step Sequencer
We see a lot of boxes that are 16 boxes of each 'channel' her, then what is the use of these boxes? These boxes are used to command when an instrument in a 'channel' sound. For example, if we click on the box on the 'channel kick' box will be filled. Please fill in the boxes 'step sequencer kick' by clicking as shown below:
Once filled trying to 'play', and we will hear a bass drum. To remove please right click on the white box we described earlier. To be more clear now as you try to fill all the boxes provided and "play" if it has been filled.
It is clear the function of boxes called 'step sequencer'? If it had been let go.
Orange: Channel volume
If
previously we've been acquainted with the main volume, now we are
dealing with 'channel volume,' then what is the difference between the
two? 'Channel volume' function to regulate big / little sound comes out only from a channel. In contrast with the main volume control of large / small overall sound.
For
example, assuming we have to draw Kick, Hat and Snare on 'step
sequencer', when he heard turned out to vote Hat is too big, hearing Hat
is too big to make it more pleasing to the ear we must reduce it, the
answer is use the 'channel volume hat.' If we use 'main volume', all the sounds of the instrument will shrink.
Well, the explanation of the Channel window & Step sequencer has been completed. Before concluding let us together draw a drum beat like the example shown below:
So far we've managed to create a pattern / drum pattern, I will explain about the pattern in the session Playlist. We use the drum sound is the voice for the song genre of electronic, we wanted to find an alternative other drum sounds let us go to the next session.
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